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League play will begin in January.

May 2019
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Members List:

Al Aiello
Vice President:
Patty Barnett
Ann Lofdahl
Marian Ragone
Frank Bianco
Linda Bobic
Norm Bobic
Pam Connolly
Bill Cregar
Lynda Cregar
Virginia D'Almeida
Manuel D'Almeida
Jack Douglas
Barbara Douglas
Larry Draves
Michael Evans
Rosemary Ferlitto
Sonny Ferlitto
JoAnn Ford
Ginny Giori
Ceasar Giori
Pam Hobbs
Barb Kennedy
Lydia Martinez
Bobby Martinez
William McConneha
Jacqulyn McConneha
Duane Mellen
Debi Mellen
Elaine Merritt
Jerry Merritt
Helen Metaiguer
Ruthy Milks
Doug Milks
Ruby Owens
Joe Pecorello
Jeff Schwartz
Dianne Stone
David Stump
Judy Stump
Alan Thompson
Judith Thompson

Anthony Aiello
Michael Aiello
















Basic Bocce RULES
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Bocce'd UP! Club Basic Bocce Rules



A team will be comprised of 4 players (but can be from 2 to 6 players) with ½ of the team stationed at each end of the court, throwing two bocces each. At the end of each frame, the game resumes at the opposite end of the court.

A captain is designated for each team.

Begin the match with the flip of a coin between the captains of each team. The winner of the coin flip will choose the color of their bocces (red or black), choose which end of the court to start the frame, and will have the first toss of the pallino.

Captains will also:

1) determine at which end of the court his/her players will be stationed

2) will be the only players allowed on the court to measure distances of the bocces from the pallino and determine points for scoring

3) remove a ball from play if it illegally hit the back board

4) remove team balls off the court after each frame

5) settle any disputes

Tossing the Pallino

The play of the pallino is legal if it passes the center line of the court and does not touch the backboard. If a player fails to toss the pallino properly, the opposing team will toss the pallino and put it into play. If the opposing team fails to properly toss the pallino, the pallino reverts back to the original team.

Any time a player is rolling, opposing players must remain outside the court.

Starting the Bocce Game

The first bocce will be thrown by the team that originally tossed the pallino.

If that bocce hits the backboard, the penalty is that the bocce is removed from the court.

The other team throws until it beats (not ties) the opposing bocce. This continues until both teams have used all their bocces. Whenever a team gets a bocce closer, it steps aside and lets the other team roll. The team that scored last throws the pallino to begin the next frame. Consecutive or alternating throws by teammates shall be at the option of the players. Players may use the side walls at any time. If a player rolls the wrong color bocce, simply replace it with the correct color ball when it comes to rest.

Foul Lines

Players may step on but NOT over the foul line before releasing the pallino or their bocce.

Bocce Scoring

Only one team scores in a frame. One point is given for each bocce that is closer to the pallino than the closest bocce of the opposing team. If at the end of any frame the closest bocce of each team is an equal distance from the pallino, the bocce that was thrown first gets the point. Bocce'd Up club games are generally played to 13 points, however, in order to speed up play, it is acceptable to play to 10 points.

End of play is the best two out of three games.

Bocces Hitting the Back Board

A bocce hitting the back board without hitting any other bocce or pallino first is dead and the penalty is that ball must be removed from play. If it hits a bocce or pallino and then hits the back board, all bocces are valid. If a thrown bocce does not first touch another bocce and hits the back board and then strikes a stationary bocce, that stationary bocce will remain where it rolled to and the thrown bocce is removed from play.

Pallino Hitting the Back Board

Once the pallino is in play, it remains in play even if it hits the backboard during the game. However, if the pallino is knocked out of the court, or is knocked in front of the centerline, the frame will end and play will resume from the opposite end of the court with the same team tossing the pallino.

Switching Sides

At the end of each game, players may switch to the opposite ends of the court.


This is where experience and skill really pay off in bocce. There are a bunch of tactics, offensive and defensive, that can be employed to out-maneuver your opponent. Here are some favorites:

1. Spot your ball directly in front of the pallino. Although this often invites a bomb (see next), it makes it difficult for your opponent to get around your ball and be closer.

2. "Spocking" or bombing. This involves intentionally knocking your opponent's ball away from the pallino. If this is done with skill, you can end up with your ball closest to the pallino while your opponent's ball rolls down the golf course <>

3. You can also spock the pallino if you wish to move it away from your opponent's ball and against the other three balls that you've carefully positioned in previous rolls.

4. Sometimes you have to sacrifice. If an opponent's ball is in a solid position against the pallino, you can spock it out of contention, taking your ball with it. The starting team must now re-establish the point ball which (hopefully) will be in a better position for you to get inside.

5. If you're playing on a bocce court with backstops and sides, all kinds of bank shots are possible making ball placement more critical. Ideally, you knock the pallino into a corner and surround it with your balls.


Bocce Lingo

It would be less fun learning a new sport that didn't include some campy specialized terms, don’t

you think?  Bocce has the added interest of many of these terms being in Italian.  Most of what we have learned is totally socially acceptable!

From the Rico Daniele book: BOCCE

Puntata - a "gentle" ball delivery, requires touch, when making this roll you are a puntatore.                            

Volo - a "flying" ball, goes airborne, follows an arc.

Raffa - a "strong" ball.  Delivered low but fast.

Pallino - the little ball.

Bocce - the game, which most defintely is not "bocce ball".

From the Mario Pagnoni book:  The Joy of BOCCE.

Boccia - one of the large balls.

Boccie - more than one of the large balls.

Bowls - lawn bowling. 

Petanque - the French version of lawn bowling.  Pronounced pay-tonk.  Uses metal balls called boules.

Bocce court, alley, or campo - what you play bocce in.

Frame or round - one trip down the court with all nine balls.                                                                           

Your bocce is "in" if it is closer to the pallino than your opponents.  If not it is "out".

If your bocce is "in", you "have the point", or you are "holding the point".                                                                                                                                                         

Pallino advantage - having the first roll in a frame.

Initial point - is established by the first boccia roll in a frame.

Bank shot - a carome off the side board.

Hitting - successfully clocking a target ball with force, usually a raffa shot.

Lagging or Pointing - an attempt to close in on the pallino for point, usually with a puntata or punto roll.

Selling the Point - instead of improving your team's position, your roll gives the point to the other team.                                 

Rolling stronger than point.  Roll fast enough to contact the pallino or close-by boccia but slow enough that your ball stays close by, giving it the potential to take the point or at least stay in contention.

Many of the above terms and techniques are being taught to us by our very own Italian-Canadian bocce master and President, Al Aiello.

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