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What to Bring to a Feis
- Dance Shoes
- Dance
Costume/Head Band
- Dress Bag
- Wig/bun
cover
- Poodle Socks/sock
glue.
- Bloomers
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- Brush and
hairspray
- Hair
pins/bobby pins
- Safety pins
for the cape
- Safety pins
or a thin ribbon
for the entry number
- Water/Clear Juice/Snacks
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- Camera - no
video is allowed
- Band-aids/Ice
Pack/General First Aid items
- Syllabus and
directions
- Stage sheets
if available
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Suggestions:
*If possible – put the
wig or bun cover on before you leave the house.
** Sometimes the cape comes unhooked while dancing. Safety pins can be used
to secure it.
*** The competitor number needs to be worn in front of the costume. If you
don't want to put a hole in the costume, make a little hole in each corner of
the card. Thread the ribbon through each hole and tie around the waist. Some
feisanna have a hole puncher at the check-in desk – or bring your own!
Arriving at the Feis
- Arrive at least an hour before
your scheduled time (more if you need to put your wig on) – they are
rarely early – but they just keep going if they are.
- Go to the check in/registration
table to get the competitor card if you didn’t get one from your
teacher.
- Buy a program – this usually has
the stage sheets (or check outside the doors of each stage area)
- Find the stage where your child
will be dancing and an area where you can put all your stuff.
- Eat a little snack/use the rest
room
- Get your costume on and warm
up!!
Suggestion:
Point out a meeting place if you and your child get separated. There are
HUNDREDS of people at these competitions. Make sure your child knows what the school
dress/sweatsuit look like – if they can’t find you, they can find someone
from the school.
Competing in an Event
- Each stage will have a poster or
white board stating the current event and next event.
- Each stage will have a check-in
person, a "launcher", a judge and a musician.
- When your event is next, send
your child to the check-in person.
- The check-in person will check
the competitor card to verify it's the right event.
- The check-in person will direct your
child to the standby location next to the stage.
- When your event begins, the
"launcher" will take a group of competitors onto the stage.
- The competitors will then stand
in a line at the end of the stage.
- The "launcher" will
tell the first 2 children to come forward.
- The music will start.
- At the beginning levels, the
"launcher" will begin counting measures so the kids know when
to start dancing.
- The launcher will tell the next
pair to get ready when the prior pair are almost done.
- When all the competitors have
danced, they will bow to the judge and walk off the stage.
Suggestions:
If possible, try not to stand next to another Murray dancer on the stage. Any
differences in performance, intentional or not, will be apparent to the
judge.
Keep dancing even if you make a mistake - DON'T STOP!
After Competing
- Results from each event will
usually be posted on large pieces of poster board/or sheets of paper.
- The location of these posters
varies with each feis.
- Results are posted about 20
minutes after the event. It varies with each feis.
- Look for the event number in the
left column of the poster.
- Reading across, there are boxes
for first, second, third and possibly honorable mention.
- Depending on the level, there
may be a few competitor numbers in each box.
- If your child's number is in one
of the boxes, go to the trophy
table with the competitor number card (they won’t check your results
without it!!)
- The volunteer will verify things
and present the medal or trophy.
Getting the Marks or
Scores
- Once the results have been
posted, you may get the scoring results if available.
- Results are usually next to the
medals and cost about $2-$3
- Get in line early as it can be a
long wait. Some schools will send
them to you through email – you just give them the money and sign a
form.
- These results will detail the
score for each place and what your child scored.
- In addition, it may contain
comments from the judge – which are very useful.
HAVE
FUN!!!!
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