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* Family Campouts
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News: Reminders

Be Sure to click on the calendar and see the upcoming events. Check yearly dates against Pack, Church, and schools(s) calendar.

Always check the dates in the calendar. Be sure that the family Campout days are verfied with confirmation letter from Overbrook church.

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Click Here for Full Calendar

Members List:

Cubmaster:
Jeff Buterbaugh
Ass't CM:
Mark Mayerchak
Paige Maston
Den 1:

Den 2:
Madelin Esquivel
Den 4:
Steve Shuttleworth
Den 5:
Dave Bonnell
Den 6:
Brad Kellenberger
Den 11:
Jim & Diane Ray
Comm Chair:
Perry Palumbo
Charter Executive:
Bill Leety
Awards Chair:
Paige Maston
Bake Sale:
Dorian Hall
Newsletter:
Jim Ray
Pinewood Derby Chair:
Marnie Brannon
Popcorn Kernel:
Nikki Novak
Summertime:
Dorian Hall
Trainer:
Ted Shigley
Treasurer:
Brad Kellenberger
Webmaster:
Perry Palumbo

Scouting Resources

BUCKEYE DISTRICT, BOY SCOUTS OF AMERICA

SIMON KENTON COUNCIL, BOY SCOUTS OF AMERICA

BOY SCOUTS OF AMERICA, NATIONAL COUNCIL

TRAINING LINKS

TROOP 474

CUB SCOUTS ACADEMIC AND SPORTS GUIDE ONLINE (BELTL

MACSCOUTER

INSANE SCOUTER

OVERBROOK CHURCH

INDIAN SPRINGS ELEMENTARY

OHIO VILLAGE

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Requirements and Other Cool Stuff
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Click on these links to find...
Requirements for...
Rank
Academic Belt Loops & Pins - coming soon
Sports Belt Loops & Pins - coming soon
World Conservation Award
Outdoor Activity Award


Requirements for Rank
Some of these pages come from BoyScoutTrail.com which has a ton of information!
Thank you Boy Scout Trail!!!

Click on the Rank patches below to see the Acheivements, Requirements or Electives for each Rank:

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Bobcat

To earn the Bobcat rank the new Cub Scout does the following:

  1. Learn and say the CUB SCOUT PROMISE:
    "I .....(name).... promise to do my best
    To do my duty to God and my country,
    To help other people, and
    To obey the Law of the Pack. "
  2. Meaning of the Cub Scout Promise:
    Duty to God means: Put God first. Do what you know God wants you to do. And my country means: Do what you can for your country. Be proud that you are an American. To help other people means: Do things for others that would please them. Obey the Law of the Pack means: Be a good Cub Scout. Be proud that you are one.

  3. Say the LAW OF THE PACK & Tell what it means.
    "The Cub Scout follows Akela.
    The Cub Scout helps the pack go.
    The pack helps the Cub Scout Grow.
    The Cub Scout gives goodwill."
  4. Meaning of The Law Of The Pack:
    The Cub Scout follows Akela (say Ah-KAY-la) means: Akela is a good leader. Your mother or father is Akela. In the Pack, your Cubmaster is Akela. Your Den Leader is Akela. At school, your teacher is Akela. The Cub Scout helps the Pack go means: Come to all the meetings. Do what you can to help. Think of others in the pack. The Pack helps the Cub Scout grow means: You can have fun when you are a part of the pack. Learn things from others. Do things with them. The Cub Scout gives goodwill means: Smile. Be happy. Do things that make others happy. They don't have to be big things. Little Things help, too.

  5. Tell what WEBELOS means:   "WE'll BE LOyal Scouts "
  6. Show the CUB SCOUT SIGN.

  7. Tell what it means. Make the sign with your right hand and with your arm held straight up. The two fingers stand for two parts of the Promise - 'to help other people' and 'to obey.' They look like a wolf's ears ready to listen to Akela. Give the Cub Scout Sign when you say the Cub Scout Promise or the Law of the Pack.


    Cub Scout Sign

  8. Show the CUB SCOUT HANDSHAKE & tell what it means.

  9. Using your right hand, place your first two fingers along the inside of the other boy's wrist. This means that you help and that you obey the law of the Pack.


    Cub Scout Handshake

  10. Say the CUB SCOUT MOTTO:    "Do Your Best"
  11. Give the CUB SCOUT SALUTE & tell what it means.

  12. Point your first two fingers of your right hand out straight and close together. Touch the tips of the fingers to your cap or if not wearing a cap then to your eyebrow. A salute is a way to show respect. When you salute a leader (either adult or other scout), you show him or her that you respect their position. When you salute the flag, you show that you are proud of your country.


    Cub Scout Salute

  13. With your parent or guardian, complete the exercises in the booklet, How to Protect Your Children from Child Abuse.

The above items are the basic information that ALL Cub Scouts learn, which is why EVERY boy who enters into Cub Scouting earns the Bobcat Badge.

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Tiger Cub Motto:   Search, Discover, Share

Tiger Achievements

Starting the path to the Tiger Cub Rank, a scout first earns the Bobcat badge - this is the first step for all Cub Scouts.
But, a Tiger Cub will really earn his Tiger Cub Totem first because its requirements are very simple and it gives him something tangible to receive at the first pack meeting, even if he did not complete all the Bobcat requirements.
The Tiger Cub Totem requirements are:

  • Learn the Cub Scout Motto
  • Learn the Cub Scout Sign
  • Learn the Cub Scout Salute

He can then use the totem to display his achievement beads as he earns them.

The Tiger Cub badge is presented to boys who have completed all 15 parts of the five separate achievements - five Family activities, five Den activities, and five Go See It outings. Once a boy, or all the boys in a den, earn their Tiger Cub badge, it should be presented to the scout's adult partner at a pack meeting, who then presents it to the boy. The badge is sewn on the left pocket of the Tiger Scout uniform.

The den activities and Go See It events should be completed with the entire den. Attendance at den events is important - for both the scout and adult partner. Of course, if a scout has a conflict with a den event, he can perform that activity with his adult partner at some other time.

Tip: While your scout is working on advancement, his den leader will track his progress on the Tiger Cub Den Advancement Chart. Make this easier by tracking progress in the Tiger Trail chart of the Tiger Scout handbook. Have your tiger bring his book to every den meeting so the den leader can transfer marks from book to chart.

Tip: Keep in mind that participation is the key goal of the Tiger Cub program. There is no level of competence or skill required to earn the rank badge. Don't push your scout to succeed, just participate and enjoy the time together.

  • F = A 'FAMILY' oriented requirement
  • D = A 'DEN' oriented requirement
  • G = A 'GO SEE IT' oriented requirement
  1. Making My Family Special
    • 1F - Think of one chore you can do with your adult partner. Complete it together
    • 1D - Make a family scrapbook
    • 1G - Go to a library, historical society, museum, old farm, or historical building, or visit an older person in your community. Discover how family life was the same and how it was different many years ago.
  2. Where I Live
    • 2F - Look at a map of your community with your adult partner.
    • 2D - Practice the Pledge of Allegiance with your den, and participate in a den or pack flag ceremony.
    • 2G - Visit a police station or fire station. Ask someone who works there how he or she helps people in your community.
  3. Keeping Myself Healthy and Safe
    • 3Fa - With your family, plan a fire drill and then pracitce it in your home.
    • 3Fb - With your adult partner, plan what to do if you become lost or separated from your family in a strange place.
    • 3D - Make a food guide pyramid.
    • 3G - Learn the rules of a game or sport. Then go watch an amateur or professional game or sporting event.
  4. How I Tell It
    • 4F - At a family meal, have each family member take turns telling the others one thing that happened to him or her that day. Remember to practice being a good listener while you wait for your turn to talk.
    • 4D - Play 'Tell It Like It Isn't.'
    • 4G - Visit a television station, radio station, or newspaper office. Find out how people there communicate to others.
  5. Let's Go Outdoors
    • 5F - Go outside and watch the weather.
    • 5D - With a crayon or colored pencil and a piece of paper, make a leaf rubbing.
    • 5G - Take a hike with your den.

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Wolf Achievements
   Wolf Electives below

If a Cub Scout has completed the first grade (or is 8 years old) and has earned the Bobcat Badge, he may start earning the Wolf rank. He'll need a Wolf Scout handbook, Wolf neckerchief, and Wolf neckerchief slide when beginning the Wolf portion of the boy scout trail. He will also need a blue Cub Scout Uniform. This part of the boy scout trail is intended to take one school year, preparing the scout to begin earning his Bear rank after he completes second grade.

After earning the Wolf badge, by completing 58 of the 74 available achievement tasks, the Scout may earn Arrow Points by completing electives. There are 12 Achievement areas and 23 Elective topics that might interest your scouts.

  1. FEATS OF SKILL
    NOTE for Akela:
    If a physician certifies that a Cub Scout's physical condition for an indeterminable time won't permit him to do three of these requirements, the Cubmaster and pack committee may authorize substitution of any three Arrow Point electives.
    1. Play catch with someone 10 steps away. Play until you can throw and catch.
    2. Walk a line back and forth. Do it sideways too. Then walk the edge of a board six steps each way.
    3. Do a front roll.
    4. Do a back roll.
    5. Do a falling forward roll.

    6. Do one of the following (f, g, h, i, j, k, or l):

    7. See how high you can jump.
    8. Do the elephant walk, frog leap, and crab walk.
    9. Using a basic swim stroke, swim 25 feet.
    10. Tread water for 15 seconds or as long as you can. Do your best.
    11. Using a basketball or playground ball, do a -
      • Chest pass
      • Bounce pass
      • Overhand Pass
    12. Do a frog stand
    13. Run or jog in place for 5 minutes.

  2. YOUR FLAG
    1. Give the Pledge of Allegiance to the flag of the United States of America. Tell what it means.
    2. Lead a flag ceremony in your den.
    3. Tell how to respect and take care of the U.S. flag. Show three ways to display the flag.
    4. Learn about the flag of your state or territory and how to display it.
    5. Learn how to raise a U.S. flag properly for an outdoor ceremony Participate in an outdoor flag ceremony.
    6. With the help of another person, fold the U.S. flag.

  3. KEEP YOUR BODY HEALTHY

    1. Make a chart and keep track of your health habits for two weeks.
    2. Tell four ways to stop the spread of colds.
    3. Show what to do for a small cut on your finger.

  4. KNOW YOUR HOME AND COMMUNITY

    1. Make a list of phone numbers you need in case of an emergency. Put a copy of this list by each phone or in a central place in your home. Update it often.
    2. Tell what to do if someone comes to the door and wants to come in.
    3. Tell what to do if someone calls on the phone.
    4. When you and your family leave home, remember to ... (List given in Book.)
    5. Talk with your family members. Agree on the household jobs you will be responsible for. Make a list of your jobs and mark off when you have finished them. Do this for one month.
    6. Visit an important place in your community, such as a historic or government location. Explain why it is important.

  5. TOOLS FOR FIXING AND BUILDING

    1. Point out and name seven tools. Do this at home, or go to a hardware store with an adult. Tell what each tool does.
    2. Show how to use pliers.
    3. Identify a Philips head and a standard screw. Then use the right tool to drive and then remove one from a board.
    4. Show how to use a hammer.
    5. Make a birdhouse, a set of bookends, or something else useful.

  6. START A COLLECTION

    1. Complete the Character Connection for Positive Attitude.
      • Know . Discuss with your family how a cheerful and positive attitude will help you do your best at school and in other areas of your life.
      • Commit. Discuss with your family how gathering items for a collection may be difficult. How does a hopeful and cheerful attitude help you to keep looking for more items. Why is a positive attitude important?
      • Practice. Practice having a positive attitude while doing the requirements for 'Start a Collection.'
    2. Make a collection of anything you like. Start with 10 things. Put them together in a neat way.
    3. Show and explain your collection to another person.

  7. YOUR LIVING WORLD

  8. This achievement is also part of the Cub Scout World Conservation Award and Cub Scouting's Leave No Trace Award.
    1. Complete the Character Connection for Respect.
      • Know. Discuss these questions with your family: What things have people done to show a lack of respect to our world? Why is it important to respect our environment and ntural resources? How can you show respect for your environment?
      • Commit. Discuss with your family how you feel when you see places in your neighborhood that have lots of litter. Name one thing you can do to help the environment.
      • Practice. Practice being respectful while doing the requirements for 'Your Living World.'
    2. Land, air and water can get dirty. Discuss with your family ways this can happen.
    3. It takes a lot of energy to make glass, cans, and paper products. You can help save energy by collecting these items for use again. Find out how recycling is done where you live. Find out what items you can recycle.
    4. With an adult, pick up litter in your neighborhood. Wear gloves to protect your hands against germs and cuts from sharp objects.
    5. With an adult, find three stories that tell how people are protecting our world. Read and discuss them together.
    6. Besides recycling, there are other ways to save energy. List three ways you can save energy, and do them.

  9. COOKING AND EATING

    1. Study the Food Guide Pyramid. Name some foods from each of the food groups shown in the pyramid.
    2. Plan the meals you and your family should have for one day. List things your family should have from the food groups shown in the Food Group Pyramid. At each meal, you should have foods from at least three food groups.
    3. Help fix at least one meal for your family. Help set the table, cook the food, and wash the dishes.
    4. Fix your own breakfast. Wash and put away the dishes.
    5. With an adult, help to plan, prepare, and cook an outdoor meal.

  10. BE SAFE AT HOME AND ON THE STREET

    1. Complete the Character Connection for Responsibility Know. Discuss these questions with your family: How does being responsible help us be safe? Within the past week, how did you show responsibility?
    2. Commit. Discuss these questions with your family: What happens when people are not responsible? What things can make you forget to be responsible? What things will help you be more responsible?
    3. Practice. Practice being responsible while doing the requirements for 'Be Safe at Home and on the Street.'
    4. WITH AN ADULT, check your home for hazards and know how to make your home safe.
    5. WITH AN ADULT, check your home for danger from fire.
    6. Practice good rules of street and road safety.
    7. Know the rules of bike safety.

  11. FAMILY FUN

  12. Do requirement "a" and do TWO of requirements 10b through 10g:
    1. Complete the Character Connection for Cooperation.
      • Know. Discuss these questions with your family: What is 'cooperation'? Why do people need to cooperate when they are doing things together? Name some ways that you can be helpful and cooperate with others.
      • Commit. Discuss with your family what makes it hard to cooperate. How do listening, sharing, and persuading help us cooperate?
      • Practice. Practice being cooperative while doing the requirements for 'Family Fun.'
    2. Make a game like one of these. Play it with your family. (Eagle Golf, Beanbag Archery.)
    3. Plan a walk. Go to a park or a wooded area, or visit a zoo or museum with your family.
    4. Read a book or Boys' Life magazine with your family. Take turns reading aloud.
    5. Decide with Akela. what you will watch on television or listen to on the radio.
    6. Attend a concert, a play, or other live program with your family.
    7. Have a family Board Game night at home with members of your family.

  13. DUTY TO GOD

    1. Complete the Character Connection for Faith
      • Know. What is 'faith'? With your family, discuss some people who have shown their faith - who have shown an inner strength based on their trust in a higher power or cause. Discuss the good qualities of these people.
      • Commit. Discuss these questions with your family: What problems did these faithful people overcome to follow or practice their beliefs? What challenges might you face in doing your duty to God? Who can help you with these challenges?
      • Practice. Practice your faith while doing the requirements for 'Duty to God.'
    2. Talk with your family about what they believe is their duty to God.
    3. Give two ideas on how you can practice or demonstrate your religious beliefs. Choose one and do it.
    4. Find out how you can help your church, synagogue, mosque, temple, or religious fellowship.

  14. MAKING CHOICES

  15. Do requirement "a" and do FOUR of requirements 12b through 12k:
    1. Complete the Character Connection for Courage.
      • Know. Discuss with your family what 'courage' is. Review the requirements and discuss how you might need courage in each one to do what is right.
      • Commit. Give some examples of when it is hard to do the right thing. Discuss with your family times that it might take courage to be honest and kind. Tell about a time in your life when you needed to be brave and courageous to do the right thing.
      • Practice. Practice learning about courage while doing the requirements for 'Making Choices.' With family members, act out the choices you would make for some of the requirements.
    2. There is an older boy who hangs around Jason's school. He tries to give drugs to the children. What would you do if you were Jason?
    3. Lee is home alone. The phone rings. When Lee answers, a stranger asks if Lee's mother is home. She is not. Lee is alone. What would you do if you were Lee?
    4. Justin is new to your school. He has braces on his legs and walks with a limp. Some of the kids at school tease him. They want you to tease him, too. What would you do?
    5. Juan is on a walk with his little sister. A car stops and a man asks them to come over to the car. What would you do if you were Juan?
    6. Matthew's grandmother gives him money to buy an ice-cream cone. On the way to the store, a bigger boy asks for money and threatens to hit Matthew if he does not give him some money. If you were Matthew what would you do?
    7. Chris and his little brother are home alone in the afternoon. A woman knocks on the door and says she wants to read the meter. She is not wearing a uniform. What would you do if you were Chris?
    8. Sam is home alone. He looks out the window and sees a man trying to break into a neighbor's back door. What would you do if you were Sam?
    9. Mr. Palmer is blind. He has a guide dog. One day as he is crossing the street, some kids whistle and call to the dog. They want you and your friends to call the dog, too. What would you do?
    10. Some kids who go to Bob's school want him to steal candy and gum from a store, which they can share later. Bob knows this is wrong, but he wants to be popular with these kids. What would you do if you were Bob?
    11. Paul and his little sister are playing outdoors. A very friendly, elderly woman stops and watches the children for a while. Paul doesn't know the woman. She starts to talk to them and offers to take Paul's little sister on a walk around the block. What would you do?

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Wolf Electives

  1. IT'S A SECRET
    1. Use a secret code.
    2. Write to a friend in invisible 'ink'
    3. 'Write' your name using American Sign Language. People who are deaf use this language.
    4. Use 12 American Indian signs to tell a story.

  2. BE AN ACTOR
    1. Help to plan and put on a skit with costumes.
    2. Make some scenery for a skit.
    3. Make sound effects for a skit.
    4. Be the announcer for a skit.
    5. Make a paper sack mask for a skit.

  3. MAKE IT YOURSELF
    1. Make something useful for your home or school. Start with a recipe card holder.
    2. Use the ruler on this page (125) to see how far you can stretch your hand.
    3. Make and use a bench fork.
    4. Make a door stop.
    5. Or make something else.

  4. PLAY A GAME
    1. Play Pie-tin Washer Toss.
    2. Play Marble Sharpshooter.
    3. Play Ring Toss.
    4. Play Beanbag Toss.
    5. Play a game of marbles.
    6. Play a wide-area or large group game with your den or pack.

  5. SPARE TIME FUN
    1. Explain safety rules for kite flying.
    2. Make and fly a paper bag kite.
    3. Make and fly a two-stick kite.
    4. Make and fly a three-stick kite.
    5. Make and use a reel for kite string.
    6. Make a model boat with a rubber-band propeller.
    7. Make or put together a model boat
    8. Make or put together a model airplane
    9. Make or put together a model train.
    10. Make a model car.

  6. BOOKS, BOOKS, BOOKS
    1. Visit a bookstore or go to a public library with an adult. Find out how to get your own library card. Name four kinds of books that interest you (for example, history, science fiction, how-to-books).
    2. Choose a book on a subject you like and read it. With an adult, discuss what you read and what you think about it.
    3. Books are important. Show that you know how to take care of them. Open a new book the right way. Make a paper or plastic cover for it or another book.

  7. FOOT POWER
    1. Learn to walk on a pair of stilts.
    2. Make a pair of 'puddle jumpers' and walk with them.
    3. Make a pair of 'foot racers' and use them with a friend.

  8. MACHINE POWER
    1. Name 10 kinds of trucks, construction machinery, or farm machinery and tell what each is used for.
    2. Help an adult do a job using a wheel and axle.
    3. Show how to use a pulley.
    4. Make and use a windlass.

  9. LET'S HAVE A PARTY
    1. Help with a home or den party.
    2. Make a gift or toy like those in handbook and give it to someone.

  10. AMERICAN INDIAN LORE
    1. Read a book or tell a story about American Indians, past or present.
    2. Make a musical instrument American Indians used.
    3. Make traditional American Indian clothing.
    4. Make a traditional item or instrument that American Indians used to make their lives easier.
    5. Make a model of a traditional American Indian house.
    6. Learn 12 American Indian word pictures and write a story with them.

  11. SING-ALONG
    1. Learn and sing the first and last verses of 'America.'
    2. Learn and sing the first verse of our national anthem.
    3. Learn the words and sing three Cub Scout songs.
    4. Learn the words and sing the first verse of three other songs, hymns, or prayers. Write the verse of one of the songs you learned in the space on page 166.
    5. Learn and sing a song that would be sung as a grace before meals. Write the words in the space on page 166.
    6. Sing a song with your den at a pack meeting.

  12. BE AN ARTIST
    1. Make a freehand sketch of a person place, or thing.
    2. Tell a story in three steps by drawing three cartoons.
    3. Mix yellow and blue paints, mix yellow and red, and mix red and blue. Tell what color you get from each mixture.
    4. Help draw, paint, or color some scenery for a skit, play, or puppet show.
    5. Make a stencil pattern.
    6. Make a poster for a Cub Scout project or a pack meeting.

  13. BIRDS
    1. Make a list of all the birds you saw in a week and tell where you saw them (field, forest, marsh, yard, or park).
    2. Put out nesting material (short pieces of yarn and string) for birds and tell which birds might use it.
    3. Read a book about birds.
    4. Point out 10 different kinds of birds (5 may be from pictures). Feed wild birds and tell which birds you fed.
    5. Put out a birdhouse and tell which birds use it.

  14. PETS
    1. Take care of a pet.
    2. Know what to do when you meet a strange dog.
    3. Read a book about a pet and tell about it at a den meeting.
    4. Tell what is meant by rabid. Name some animals that can have rabies. Tell what you should do if you see a dog or wild animal that is behaving strangely. Tell what you should do if you find a dead animal.

  15. GROW SOMETHING
    1. Plant and raise a box garden.
    2. Plant and raise a flower bed.
    3. Grow a plant indoors.
    4. Plant and raise vegetables.
    5. Visit a botanical garden or other agricultural exhibition in your area.

  16. FAMILY ALERT
    1. Talk with your family about what you will do in an emergency.
    2. In case of a bad storm or flood, know where you can get safe food and water in your home. Tell how to purify water. Show one way. Know where and how to shut off water, electricity, gas, or oil.
    3. Make a list of your first aid supplies, or make a first aid kit. Know where the first aid things are kept.

  17. TIE IT RIGHT
    1. Learn to tie an overhand knot and a square knot.
    2. Tie your shoelaces with a square bow knot.
    3. Wrap and tie a package so that it is neat and tight.
    4. Tie a stack of newspapers the right way.
    5. Tie two cords together with an overhand knot.
    6. Learn to tie a necktie.
    7. Wrap the end of a rope with tape to keep it from unwinding.

  18. OUTDOOR ADVENTURE
    1. Help plan and hold a picnic with your family or den.
    2. With an adult, help plan and run a family or den outing.
    3. Help plan and lay out a treasure hunt something like the example map shown in book.
    4. Help plan and lay out an obstacle race
    5. Use this idea or make up your own. (Example list in book)
    6. Help plan and lay out an adventure trail.
    7. Take part in two summertime pack events with your den.
    8. Point out poisonous plants. Tell what to do if you accidentally touch one of them.

  19. FISHING
    1. Identify five different kinds of fish.
    2. Rig a pole with the right kind of line and hook. Attach a bobber and sinker, if you need them. Then go fishing.
    3. Fish with members of your family or an adult. Bait your hook and do your best to catch a fish.
    4. Know the rules of safe fishing.
    5. Tell about some of the fishing laws where you live.
    6. Show how to use a rod and reel.

  20. SPORTS
    1. Play a game of tennis, table tennis, or badminton.
    2. Know boating safety rules.
    3. Earn the Cub Scouting shooting sports Archery belt loop.
    4. Understand the safety and courtesy code for skiing. Show walking and the kick turn. Do climbing with a side stop or herringbone. Show the snowplow or stem turn, and how to get up from a fall.
    5. Know the safety rules for ice skating. Skate, without falling, as far as you can walk in 50 steps. Come to a stop. Turn from forward to backward.
    6. In roller skating, know the safety rules. From a standing start, skate forward as far as you can walk in 50 steps. Come to a stop within 10 walking steps. Skate around a corner one way without coasting. Then do the same coming back. Turn from forward to backward.
    7. Go bowling.
    8. Show how to make a sprint start in track. See how far you can run in 10 seconds.
    9. Do a standing long jump. Jump as far as you can.
    10. Play a game of flag football.
    11. Show how to dribble and kick a soccer ball. Take part in a game.
    12. Play a game of baseball or softball.
    13. Show how to shoot, pass, and dribble a basketball. Take part in a game.
    14. Earn the Cub Scouting shooting sports BB-gun shooting belt loop.
    15. With your den, participate in four outdoor physical fitness-related activities.

  21. COMPUTERS
    1. Visit a business where computers are used. Find out what the computers do
    2. Explain what a computer program does. Use a program to write a report for school, to write a letter, or for something else.
    3. Tell what a computer mouse is. Describe how a CD-ROM is used.

  22. SAY IT RIGHT
    1. Say 'hello' in a language other than English. (Examples given in book.)
    2. Count to ten in a language other than English.
    3. Tell a short story to your den, your den leader, or an adult.
    4. Tell how to get to a nearby fire station or police station from your home, your den meeting place, and school. Use directions and street names.
    5. Invite a boy to join Cub Scouting or help a new Cub Scout through the Bobcat trail.

  23. LET'S GO CAMPING
    1. Participate with your pack on an overnight campout.
    2. Explain the basics of how to take care of yourself in the outdoors.
    3. Tell what to do if you get lost.
    4. Explain the buddy system.
    5. Attend day camp in your area.
    6. Attend resident camp in your area.
    7. Participate with your den at a campfire in front of your pack.
    8. With your den or pack or family, participate in a worship service outdoors.

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Bear Achievements

Bear Electives below

   GOD (Do ONE of the following)

  1. WAYS WE WORSHIP
    Complete both requirements
    1. Complete the Character Connection for Faith.
      • Know. Name some people in history who have shown great faith. Discuss with an adult how faith has been important at a particular point in his or her life.
      • Commit. Discuss with an adult how having faith and hope will help you in your life, and also discuss some ways that you can strengthen your faith.
      • Practice. Practice your faith as you are taught in your home, church, synagogue, mosque, or religious fellowship.
    2. Make a list of things you can do this week to practice your religion as you are taught in your home, church, synagogue, mosque, or other religious community. Check them off your list as you complete them.

  2. EMBLEMS OF FAITH
    Earn the Religious Emblem of your faith.
  3. COUNTRY (Do THREE of the following)

  4. WHAT MAKES AMERICA SPECIAL?
    Do requirements (a) and (j) and any two of the other requirements.
    1. Write or tell what makes America special to you.
    2. With the help of your family or den leader, find out about two famous Americans. Tell the things they did or are doing to improve our way of life.
    3. Find out something about the old homes near where you live. Go and see two of them.
    4. Find out where places of historical interest are located in or near your town or city. Go and visit one of them with your family or den.
    5. Choose a state; it can be your favorite one or your home state. Name its state bird, tree, and flower. Describe its flag. Give the date it was admitted to the Union.
    6. Be a member of the color guard in a flag ceremony for your den or pack.
    7. Display the U.S. flag in your home or fly it on three national holidays.
    8. Learn how to raise and lower a U.S. flag properly for an outdoor ceremony.
    9. Participate in an outdoor flag ceremony
    10. Complete the Character Connection for Citizenship.
      • Know. Tell ways some people in the past have served our country. Tell about some people who serve our country today. (Don't forget about 'ordinary' people who serve our country.)
      • Commit. Tell something that might happen to you and your family if other people were not responsible citizens. Tell one thing you will do to be a good citizen.
      • Practice.Tell three things you did in one week that show you are a good citizen.

  5. TALL TALES
    Do all three requirements.
    1. Tell in your own words what folklore is. List some folklore stories, folk songs, or historical legends from your own state or part of the country. Play the Folklore Match Game in the handbook.
    2. Name at least five stories about American folklore. Point out on a United States map where they happened.
    3. Read two folklore stories and tell your favorite one to your den.

  6. SHARING YOUR WORLD WITH WILDLIFE
    Do four of the requirements.
    1. Choose a bird or animal that you like and find out how it lives. Make a poster showing what you have learned.
    2. Build or make a bird feeder or birdhouse and hang it in a place where birds can visit safely.
    3. Explain what a wildlife conservation officer does. Visit one of the following:
      Zoo, Nature center, Aviary, Wildlife refuge, Game preserve.
    4. Name one animal that has become extinct in the last 100 years. Tell why animals become extinct. Name one animal that is on the endangered species list.

  7. TAKE CARE OF YOUR PLANET
    Do three requirements.
    1. Save 5 pounds of glass or aluminum, or 1 month of daily newspapers. Turn them in at a recycling center or use your community's recycling service.
    2. Plant a tree in your yard, or on the grounds of the group that operates your Cub Scout pack, or in a park or other public place. Be sure to get permission first.
    3. Call city or county officials or your trash hauling company and find out what happens to your trash after it is hauled away.
    4. List all the ways water is used in your home. Search for dripping faucets or other ways water might be wasted. With an adult, repair or correct those problems.
    5. Discuss with an adult in your family the kinds of energy your family uses.
    6. Find out more about your family's use of electricity.
    7. Take part in a den or pack neighborhood clean-up project.

  8. LAW ENFORCEMENT IS A BIG JOB
    Do all six requirements.
    1. Practice one way police gather evidence: by taking fingerprints, or taking shoeprints, or taking tire track casts.
    2. Visit your local sheriff's office or police station or talk with a law enforcement officer visiting your den or pack to discuss crime prevention.
    3. Help with crime prevention for your home.
    4. Be sure you know where to get help in your neighborhood.
    5. Learn the phone numbers to use in an emergency and post them by each phone in your home.
    6. Know what you can do to help law enforcement.

    FAMILY (Do FOUR of the following)

  9. THE PAST IS EXCITING AND IMPORTANT
    Do requirement g and two other requirements.
    1. Visit your library or newspaper office. Ask to see back issues of newspapers or an almanac.
    2. Find someone who was a Cub Scout a long time ago. Talk with him about what Cub Scouting was like then.
    3. Start or add to an existing den or pack scrapbook.
    4. Trace your family back through your grandparents or great-grandparents; or, talk to a grandparent about what it was like when he or she was younger.
    5. Find out some history about your community.
    6. Start your own history: keep a journal for 2 weeks.
    7. Complete the Character Connection for Respect.
      • Know. As you learn about how Cub Scout-age life was like for adults you know, does what you learn change what you think about them. Tell how it might help you respect or value them more.
      • Commit. Can you think of reasons others might be disrespectful to people or things you value? Name one new way you will show respect for a person or thing someone else values.
      • Practice. List some ways you can show respect for people and events in the past.

  10. WHAT'S COOKING?
    Do four requirements.
    1. With an adult, bake cookies.
    2. With an adult, make snacks for the next den meeting.
    3. With an adult, prepare one part of your breakfast, one part of your lunch, and one part of your supper.
    4. Make a list of the 'junk foods' you eat. Discuss 'junk food' with a parent or teacher.
    5. Make some trail food for a hike.
    6. With an adult, make a dessert for your family.
    7. With an adult, cook something outdoors.

  11. FAMILY FUN
    Do both requirements.
    1. Go on a day trip or evening out with members of your family.
    2. Have a family fun night at home.

  12. BE READY!
    Do requirements a through e and requirement g. Requirement f is recommended, but not required.
    1. Tell what to do in case of an accident in the home. A family member needs help. Someone's clothes catch on fire.
    2. Tell what to do in case of a water accident.
    3. Tell what to do in case of a school bus accident.
    4. Tell what to do in case of a car accident.
    5. With your family, plan escape routes from your home and have a practice drill.
    6. Have a health checkup by a physician (optional).
    7. Complete the Character Connection for Courage.
      • Know. Memorize the courage steps: Be brave, Be calm, Be clear, and Be careful. Tell why each courage step is important. How will memorizing the courage steps help you to be ready?
      • Commit. Tell why it might be difficult to follow the courage steps in an emergency situation. Think of other times you can use the courage steps. (Standing up to a bully is one example.)
      • Practice. Act out one of the requirements using these courage steps: Be brave, Be calm, Be clear, and Be careful.

    8. FAMILY OUTDOOR ADVENTURE
      Do three requirements.
      1. Go camping with your family.
      2. Go on a hike with your family.
      3. Have a picnic with your family.
      4. Attend an outdoor event with your family.
      5. Plan your outdoor family day.

    9. SAVING WELL, SPENDING WELL
      Do four requirements.
      1. Go grocery shopping with a parent or other adult member of your family.
      2. Set up a savings account.
      3. Keep a record of how you spend money for 2 weeks.
      4. Pretend you are shopping for a car for your family.
      5. Discuss family finances with a parent or guardian.
      6. Play a board game with your family that involves the use of play money.
      7. With an adult, figure out how much it costs for each person in your home to eat one meal.

      SELF (do FOUR of the following)

    10. RIDE RIGHT
      Do requirement (a) and three other requirements.
      1. Know the rules for bike safety. If your town requires a bicycle license, be sure to get one.
      2. Learn to ride a bike, if you haven't by now. Show that you can follow a winding course for 60 feet doing sharp left and right turns, a U-turn, and an emergency stop.
      3. Keep your bike in good shape. Identify the parts of a bike that should be checked often.
      4. Change a tire on a bicycle.
      5. Protect your bike from theft. Use a bicycle lock.
      6. Ride a bike for 1 mile without rest. Be sure to obey all traffic rules.
      7. Plan and take a family bike hike.

    11. GAMES, GAMES, GAMES!
      Do two requirements.
      1. Set up the equipment and play any two of these outdoor games with your family or friends. (Backyard golf, Badminton, Croquet, Sidewalk shuffleboard, Kickball, Softball, Tetherball, Horseshoes, Volleyball)
      2. Play two organized games with your den.
      3. Select a game that your den has never played. Explain the rules. Tell them how to play it, and then play it with them.

    12. BUILDING MUSCLES
      Do all three requirements.
      1. Do physical fitness stretching exercises. Then do curl-ups, push-ups, the standing long jump, and the softball throw.
      2. With a friend about your size, compete in at least six different two-person contests. (Many examples in book.)
      3. Compete with your den or pack in the crab relay, gorilla relay, 30-yard dash, and kangaroo relay.
      4. NOTE TO PARENTS: If a licensed physician certifies that the Cub Scout's physical condition for an indeterminable time doesn't permit him to do three of the requirements in this achievement, the Cubmaster and pack committee may authorize substitution of any three Arrow Point electives.

    13. INFORMATION, PLEASE
      Do requirement (a) and three more requirements.
      1. With an adult in your family, choose a TV show. Watch it together.
      2. Play a game of charades at your den meeting or with your family at home.
      3. Visit a newspaper office, or a TV or radio station and talk to a news reporter.
      4. Use a computer to get information. Write, spell-check, and print out a report on what you learned.
      5. Write a letter to a company that makes something you use. Use e-mail or the U.S. Postal Service.
      6. Talk with a parent or other family member about how getting and giving facts fits into his or her job.

    14. JOT IT DOWN
      Do requirement h and four other requirements.
      1. Make a list of the things you want to do today. Check them off when you have done them.
      2. Write two letters to relatives or friends.
      3. Keep a daily record of your activities for 2 weeks.
      4. Write an invitation to someone.
      5. Write a thank-you note.
      6. Write a story about something you have done with your family.
      7. Write about the activities of your den.
      8. Complete the Character Connection for Honesty.
        • Know. Tell what made it difficult to be clear and accurate as you wrote details and kept records, and tell what could tempt you to write something that was not exactly true. Define honesty.
        • Commit. Tell why it is important to be honest and trustworthy with yourself and with others. Imagine you had reported something inaccurately and tell how you could set the record straight. Give reasons that honest reporting will earn the trust of others.
        • Practice. While doing the requirement for this achievement, be honest when you are writing about real events.

    15. SHAVINGS AND CHIPS Do all four requirements.
      1. Know the safety rules for handling a knife.
      2. Show that you know how to take care of and use a pocketknife.
      3. Make a carving with a pocketknife. Work with your den leader or other adult when doing this.
      4. Earn the Whittling Chip card.

    16. SAWDUST AND NAILS
      Do all three requirements.
      1. Show how to use and take care of four of these tools.
      2. (Hammer, Hand saw, Hand drill, C-clamp, Wood plane, Pliers, Crescent wrench, Screwdriver, Bench vise, Coping saw, Drill bit)
      3. Build your own tool box.
      4. Use at least two tools listed in requirement (a) to fix something.

    17. BUILD A MODEL
      Do requirement g and two other requirements.
      1. Build a model from a kit.
      2. Build a display for one of your models.
      3. Pretend you are planning to change the furniture layout in one of the rooms in your home.
      4. Make a model of a mountain, a meadow, a canyon, or a river.
      5. Go and see a model of a shopping center or new building that is on display somewhere.
      6. Make a model of a rocket, boat, car, or plane.
      7. Complete the Character Connection for Resourcefulness.
        • Know. Review the requirements for this achievement and list the resources you would need to complete them. Then list the materials you could substitute for items that you do not already have. Tell what it means to be resourceful.
        • Commit. After you complete the requirements for this achievement, list any changes that would make the results better if you did these projects again. Tell why it is important to consider all available resources for a project.
        • Practice. While you complete the requirements for this achievement, make notes on which materials worked well in your projects and why.

    18. TYING IT ALL UP
      Do five requirements.
      1. Whip the ends of a rope.
      2. Tie a square knot, bowline, sheet bend, two half hitches, and slip knot. Tell how each knot is used.
      3. Learn how to keep a rope from tangling.
      4. Coil a rope. Throw it, hitting a 2-foot square marker 20 feet away.
      5. Learn a magic rope trick.
      6. Make your own rope.

    19. SPORTS, SPORTS, SPORTS
      Do all five requirements.
      1. Learn the rules of and how to play three team sports.
      2. Learn the rules of and how to play two sports in which only one person is on each side.
      3. Take part in one team and one individual sport.
      4. Watch a sport on TV with a parent or some other adult member of your family.
      5. Attend a high school, college, or professional sporting event with your family or your den.

    20. BE A LEADER
      Do requirement f and two other requirements.
      1. Help a boy join Cub Scouting, or help a new Cub Scout through the Bobcat trail.
      2. Serve as a denner or assistant denner.
      3. Plan and conduct a den activity with the approval of your den leader.
      4. Tell two people they have done a good job.
      5. Leadership means choosing a way even when not everybody likes your choice.
      6. Complete the Character Connection for Compassion.
        • Know. Tell why, as a leader, it is important to show kindness and concern for other people. List ways leaders show they care about the thoughts and feelings of others.
        • Commit. Tell why a good leader must consider the ideas, abilities, and feelings of others. Tell why it might be hard for a leader to protect another person's well-being. Tell ways you can be kind and compassionate.
        • Practice. While you complete the requirements for this achievement, find ways to be kind and considerate of others.

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    Bear Electives

    1. SPACE
      1. Identify two constellations and the North Star in the night sky.
      2. Make a pinhole planetarium and show three constellations. Visit a planetarium.
      3. Build a model of a rocket or space satellite.
      4. Read and talk about at least one man-made satellite and one natural one.
      5. Find a picture of another planet in our solar system.
      6. Explain how it is different from Earth.
    2. WEATHER
      1. Learn how to read an outdoor thermometer. Put one outdoors and read it at the same time every day for two weeks. Keep a record of each day's temperature and a description of the weather each day (fair skies, rain, fog, snow, etc.).
      2. Build a weather vane. Record wind direction every day at the same hour for two weeks. Keep a record of the weather for each day.
      3. Make a rain gauge.
      4. Find out what a barometer is and how it works. Tell your den about it. Tell what 'relative humidity' means.
      5. Learn to identify three different kinds of clouds. Estimate their heights.
      6. Watch the weather forecast on TV every day for two weeks.
      7. Describe three different symbols used on weather maps. Keep a record of how many times the weather forecast is correct.
    3. RADIO
      1. Build a crystal or diode radio. Check with your local craft or hobby shop or the nearest Scout shop that carries a crystal radio kit. It is all right to use a kit.
      2. Make and operate a battery powered radio, following the directions with the kit.
    4. ELECTRICITY
      1. Wire a buzzer or doorbell.
      2. Make an electric buzzer game.
      3. Make a simple bar or horseshoe electromagnet.
      4. Use a simple electric motor.
      5. Make a crane with an electromagnetic lift.
    5. BOATS
      1. Help an adult rig and sail a real boat. (Wear your PFD.)
      2. Help an adult repair a real boat or canoe.
      3. Know the flag signals for storm warnings.
      4. Help an adult repair a boat dock.
      5. With an adult on board, and both wearing PFDs, row a boat around a 100-yard course that has two turns. Demonstrate forward strokes, turns to both sides, and backstrokes.
    6. AIRCRAFT
      1. Identify five different kinds of aircraft, in flight if possible, or from models or photos.
      2. Ride in a commercial airplane.
      3. Explain how a hot air balloon works.
      4. Build and fly a model airplane. (You may use a kit. Every time you do this differently, it counts as a completed project.)
      5. Sketch and label an airplane showing the direction of forces acting on it (lift, drag, and load).
      6. Make a list of some of the things a helicopter can do that other kinds of airplanes can't. Draw or cut out a picture of a helicopter and label the parts.
      7. Build and display a scale airplane model. You may use a kit or build it from plans.
    7. THINGS THAT GO
      1. With an adult's help, make a scooter or a Cubmobile. Know the safety rules.
      2. With an adult's help, make a windmill.
      3. With an adult's help, make a waterwheel.
      4. Make an invention of your own design that goes.
    8. CUB SCOUT BAND
      1. Make and play a homemade musical instrument - cigar-box banjo, washtub bull fiddle, a drum or rhythm set, tambourine. etc.
      2. Learn to play two familiar tunes on any musical instrument. Play in a den band using homemade or regular musical instruments. Play at a pack meeting.
      3. Play two tunes on any recognized band or orchestra instrument.
    9. ART
      1. Do an original art project and show it at a pack meeting. Every project you do counts as one requirement Here are some ideas for art projects: Mobile or wire sculpture, Silhouette, Acrylic painting, Watercolor painting, Collage, Mosaic, Clay sculpture, Silk screen picture.
      2. Visit an art museum or picture gallery with your den or family.
      3. Find a favorite outdoor location and draw or paint it.
    10. MASKS
      1. Make a simple papier-mâché mask.
      2. Make an animal mask.
      3. Make a clown mask.
    11. PHOTOGRAPHY
      1. Practice holding a camera still in one position. Learn to push the shutter button without moving the camera. Do this without film in the camera until you have learned how. Look through the viewfinder and see what your picture will look like. Make sure that everything you want in your picture is in the frame of your viewfinder.
      2. Take five pictures of the same subject in different kinds of light.
        1. Subject in direct sun with direct light.
        2. Subject in direct sun with side light.
        3. Subject in direct sun with back light.
        4. Subject in shade on a sunny day.
        5. Subject on a cloudy day.
      3. Put your pictures to use.
        1. Mount a picture on cardboard for display.
        2. Mount on cardboard and give it to a friend.
        3. Make three pictures that show how something happened (tell a story) and write a one sentence explanation for each.
      4. Take a picture in your house.
        1. With available light.
        2. Using a flash attachment or photoflood (bright light).
    12. NATURE CRAFTS
      1. Make solar prints of three kinds of leaves.
      2. Make a display of eight different animal tracks with an eraser print.
      3. Collect, press, and label ten kinds of leaves.
      4. Build a waterscope and identify five types of water life.
      5. Collect eight kinds of plant seeds and label them.
      6. Collect, mount, and label ten kinds of rocks or minerals.
      7. Collect, mount, and label five kinds of shells.
      8. Build and use a bird caller.
    13. MAGIC
      1. Learn and show three magic tricks.
      2. With your den, put on a magic show for someone else.
      3. Learn and show four puzzles.
      4. Learn and show three rope tricks.
    14. LANDSCAPING
      1. With an adult, help take care of your lawn or flower beds or help take care of the lawn or flower beds of a public building, school, or church. Seed bare spots. Get rid of weeds. Pick up litter. Agree ahead of time on what you will do.
      2. Make a sketch of a landscape plan for the area right around your home. Talk it over with a parent or den leader. Show which trees, shrubs and flowers you could plant to make the area look better.
      3. Take part in a project with your family, den, or pack to make your neighborhood or community more beautiful. These might be having a cleanup party, painting, cleaning and painting trash barrels, and removing weeds. (Each time you do this differently, it counts as a completed project.)
      4. Build a greenhouse and grow twenty plants from seed. You can use a package of garden seeds, or use beans, pumpkin seeds, or watermelon seeds.
    15. WATER AND SOIL CONSERVATION
      1. Dig a hole or find an excavation project and describe the different layers of soil you see and feel. (Do not enter an excavation area alone or without permission.)
      2. Explore three kinds of earth by conducting a soil experiment.
      3. Visit a burned-out forest or prairie area, or a slide area, with your den or your family. Talk to a soil and water conservation officer or forest ranger about how the area will be planted and cared for so that it will grow to be the way it was before the fire or slide
      4. What is erosion? Find out the kinds of grasses, trees, or ground cover you should plant in your area to help limit erosion.
      5. As a den, visit a lake, stream, river, or ocean (whichever is nearest where you live). Plan and do a den project to help clean up this important source of water. Name four kinds of water pollution.
    16. FARM ANIMALS
      1. Take care of a farm animal. Decide with your parent the things you will do and how long you will do them.
      2. Name and describe six kinds of farm animals and tell their common uses.
      3. Read a book about farm animals and tell your den about it.
      4. With your family or den, visit a livestock exhibit at a county or state fair.
    17. REPAIRS
      1. With the help of an adult, fix an electric plug or appliance.
      2. Use glue or epoxy to repair something.
      3. Remove and clean a drain trap.
      4. Refinish or repaint something.
      5. Agree with an adult in your family on some repair job to be done and do it. (Each time you do this differently, it counts as a completed project.)
    18. BACKYARD GYM
      1. Build and use an outdoor gym with at least three items from this list.
        1. Balance board
        2. Trapeze
        3. Tire walk
        4. Tire swing
        5. Tetherball
        6. Climbing rope
        7. Running long jump area.
      2. Build three outdoor toss games.
      3. Plan an outdoor game or gym day with your den. (This can be part of a pack activity). Put your plans on paper.
      4. Hold an open house for your backyard gym.
    19. SWIMMING
      Always have an adult with you who can swim.
      1. Jump feet first into water over your head, swim 25 feet on the surface, stop, turn sharply, and swim back.
      2. Swim on your back, the elementary backstroke, for 30 feet. Rest by floating on your back, using as little motion as possible for at least one minute.
      3. Tell what is meant by the buddy system. Know the basic rules of safe swimming
      4. Do a racing dive from edge of pool and swim 60 feet, using a racing stroke. (You might need to make a turn.)
    20. SPORTS
      1. In archery, know the safety rules and how to shoot correctly. Put six arrows into a 4-foot target at a distance of 15 feet. Make an arrow holder. (This can be done only at a district/council day or resident or family camp.)
      2. In skiing, know the Skier's Safety and Courtesy Code. Demonstrate walking and kick turn, climbing with a side step or herringbone, a snowplow stop, a stem turn, four linked snowplow or stem turns, straight running in a downhill position or cross-country position, and how to recover from a fall.
      3. In ice skating, know the safety rules. From a standing start, skate forward 150 feet; and come to a complete stop within 20 feet. Skate around a corner clockwise and counterclockwise without coasting. Show a turn from forward to backward. Skate backward 50 feet.
      4. In track, show how to make a sprint start. Run the 50-yard dash in 10 seconds or less. Show how to do the standing long jump, the running long jump, or high jump. (Be sure to have a soft landing area.)
      5. In roller skating (with conventional or in-line skates), know the safety rules. From a standing start, skate forward 150 feet; and come to a complete stop within 20 feet. Skate around a corner clockwise and counterclockwise without coasting and show a turn from forward to backward. Skate backward 50 feet. Wear the proper protective clothing.
      6. Earn a new Cub Scout Sports pin. (Repeat three times with different sports to earn up to three Arrow Points.)
    21. SALES
      1. Take part in a council- or pack-sponsored, money-earning sales program. Keep track of the sales you make yourself. When the program is over, add up the sales you have made.
      2. Help with a garage sale or rummage sale. This can be with your family or a neighbor, or it can be a church, school, or pack event.
    22. COLLECTING THINGS
      1. Start a stamp collection. You can get information about stamp collecting at any U.S. post office.
      2. Mount and display a collection of emblems, coins, or other items to show at a pack meeting. This can be any kind of collection. Every time you show a different kind of collection, it counts as one requirement.
      3. Start your own library. Keep your own books and pamphlets in order by subject. List the title, author, and subject of each on an index card and keep the cards in a file box, or use a computer program to store the information.
    23. MAPS
      1. Look up your state on a U.S. map. What other states touch its borders?
      2. Find your city or town on a map of your state. How far do you live from the state capital?
      3. In which time zone do you live? How many time zones are there in the U.S.?
      4. Make a map showing the route from your home to your school or den meeting place.
      5. Mark a map showing the way to a place you would like to visit that is at least 50 miles from your home.
    24. AMERICAN INDIAN LIFE
      1. American Indian people live in every part of what is now the continental United States. Find the name of the American Indian nation that lives or has lived where you live now. Learn about these people.
      2. Learn, make equipment for, and play two American Indian or other native American games with members of your den. Be able to tell the rules, who won, and what the score was.
      3. Learn what the American Indian people in your area (or another area) used for shelter before contact with the Europeans. Learn what American Indian people in that area used for shelter today. Make a model of one of these shelters, historic or modern. Compare the kind of shelter you made with the others made in your den.
    25. LET'S GO CAMPING
      1. Learn about the ten essential items you need for a hike or campout. Assemble your own kit of essential items. Explain why each item is 'essential.'
      2. Go on a short hike with your den, following the buddy system. Explain how the buddy system works and why it is important to you to follow it. Tell what to do if you are lost.
      3. Participate with your den in front of the pack at a campfire.
      4. Participate with your pack on an overnight campout. Help put up your tent and help set up the campsite.
      5. Participate with your den in a religious service during an overnight campout or other Cub Scouting event.
      6. Attend day camp in your area.
      7. Attend resident camp in your area.
      8. Earn the Cub Scout Leave No Trace Award.

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      ____________________________________________________

      Webelos Requirements

      Webelos Activity Badges & Requirements
      Thank you Boy Scout Trail!

      Badge Requirements

      1. Have an adult member of your family read and sign the Parent Guide in the front of the Webelos Scout Book.
      2. Be an active member of your Webelos den for 3 months.
      3. Know and explain the meaning of the Webelos badge.
      4. Point out and explain the three parts of the Webelos Scout uniform. Tell when to wear the uniform and when not to wear it.
      5. Earn the Fitness and Citizen activity badges and one other activity badge from a different activity badge group.
      6. Plan and lead a flag ceremony in your den that includes the U.S. flag.
      7. Show that you know and understand the requirements to be a Boy Scout.
      8. Demonstrate the Scout salute, Scout sign, Scout Handshake.
        Explain when you would use them.
      9. Explain the Scout Oath, Scout Law, Scout motto, and Scout slogan.
      10. Explain and agree to follow the Outdoor Code.
      11. Faith
        After completing the rest of requirement 8, do these (a, b, and c):
        1. Know: Tell what you have learned about faith.
        2. Commit: Tell how these faith experiences help you live your duty to God. Name one faith practice that you will continue to do in the future.
        3. Practice: After doing these requirements, tell what you have learned about your beliefs.
        4. And do one of these (d OR e):

        5. Earn the religious emblem of your faith*
        6. Do two of these:
          • Attend the mosque, church, synagogue, temple, or other religious organization of your choice, talk with your religious leader about your beliefs. Tell your family and your Webelos den leader what you learned.
          • Discuss with your family and Webelos den leader how your religious beliefs fit in with the Scout Oath and Scout Law, and what character-building traits your religious beliefs have in common with the Scout Oath and Scout Law.
          • With your religious leader, discuss and make a plan to do two things you think will help you draw nearer to God. Do these things for a month.
          • For at least a month, pray or meditate reverently each day as taught by your family, and by your church, temple, mosque, synagogue, or religious group.
          • Under the direction of your religious leader, do an act of service for someone else. Talk about your service with your family and Webelos den leader. Tell them how it made you feel. List at least two ways you believe you have lived according to your religious beliefs.
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      Webelos Activity Badges & Requirements
      Thank you Boy Scout Trail!

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      Arrow of Light Requirements

      The highest award in Cub Scouts is earned by Webelos that have been active participants in their den and are ready to join a Boy Scout troop. Many of the requirements for the Arrow of Light are intended to familiarize the scout with a local troop and hopefully show him that crossing over into a troop is the next step to take in scouting. A scout that earns his Arrow of Light patch has also completed nearly all the requirements to earn the Scout badge in the troop so he has already begun his Boy Scout trail.

      1. Be active in your Webelos den for at least six months since completing the fourth grade (or for at least six months since becoming 10 years old), and earn the Webelos badge.
      2. Show your knowledge of the requirements to become a Boy Scout by doing all of these:
        • Repeat from memory and explain in your own words the Scout Oath or Promise and the 12 points of the Scout Law. Tell how you have practiced them in your everyday life.
        • Give and explain the Scout motto, slogan, sign, salute, and handshake.
        • Understand the significance of the First Class Scout badge. Describe its parts and tell what each stands for.
        • Tell how a Boy Scout uniform is different from a Webelos Scout uniform.
        • Tie the joining knot (square knot)
      3. Earn five more activity badges in addition to the three you already earned for the Webelos badge. These must include:
        • Fitness (already earned for the Webelos badge)
        • Citizen (already earned for the Webelos badge)
        • Readyman
        • Outdoorsman
        • At least one from the Mental Skills Group
        • At least one from the Technology Group
        • Two more of your choice
      4. With your Webelos den, visit at least
        • one Boy Scout troop meeting
        • one Boy Scout-oriented outdoor activity. (If you have already done this when you earned your Outdoorsman activity badge, you may not use it to fulfill requirements for your Arrow of Light Award.)
      5. Participate in a Webelos overnight campout or day hike. (If you have already done this when you earned your Outdoorsman activity badge, you may not use it to fulfill requirements for your Arrow of Light Award requirements.)
      6. After you have completed all five of the above requirements, and after a talk with your Webelos den leader, arrange to visit, with your parent or guardian, a meeting of a Boy Scout troop you think you might like to join. Have a conference with the Scoutmaster.
      7. Complete the Honesty Character Connection.
        1. Know: Say the Cub Scout Promise to your family. Discuss these questions with them. What is a promise? What does it mean to keep your word? What does it mean to be trustworthy? What does honesty mean?
        2. Commit: Discuss these questions with your family. Why is a promise important? Why is it important for people to trust you when you give your word? When might it be difficult to be truthful? List examples.
        3. Practice: Discuss with a family member why it is important to be trustworthy and honest. How can you do your best to be honest even when it is difficult?

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      Requirements for Academic Beltloops & Pins

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      Requirements for the Art Academics Belt Loop

      1. Make a list of common materials used to create visual art compositions.
      2. Demonstrate how six of the following elements of design are used in a drawing: lines, circles, dots, shapes, colors, patterns, textures, space, balance, or perspective.
      3. Identify the three primary colors and the three secondary colors that can be made by mixing them. Show how this is done using paints or markers. Use the primary and secondary colors to create a painting.

      Requirements for the Art Academics Pin
            Earn the Art belt loop, and complete six of the following requirements:

      1. Visit an art museum, gallery, or exhibit. Discuss with an adult the art you saw.
      2. Create two self-portraits using two different art techniques, such as drawing, painting, printmaking, sculpture, or computer illustration.
      3. Demonstrate how to make paper. Make a sample at least 4 inches by 4 inches.
      4. Make a simple silkscreen or stencil. Print a card or T-shirt. Create a freestanding sculpture or mobile using wood, metal, soap, papier-mâché, or found objects.
      5. Create an object using clay that can be fired, baked in the oven, or hardened in water.
      6. Photograph four subjects in one theme, such as landscapes, people, animals, sports, or buildings.
      7. Make a collage using several different materials.
      8. Use your artistic skills to create a postage stamp, book cover, or music CD cover.
      9. Use a computer illustration or painting program to create a work of art.
      10. Display your artwork in a pack, school, or community art show.

      Art Resources
      Your local library, schools, museums, and art galleries are all excellent sources of information about art. Also visit art supply stores and teacher supply stores for more information and art materials. See original works of art at museums, art galleries, exhibits, and artists' studios.
      Invite an artist to do a demonstration at a den meeting. Books, videos, and television can provide information about artists and their lives. Watch for children's art classes offered by after-school programs and local parks and recreation departments.

      Tips for Parents
      Establish a supportive and nurturing atmosphere where your child can learn to express himself through his art. Praise his work.
      Set aside a place where your child can practice his skills and work on projects without interruptions from siblings or pets. Help your child learn to see color and design in everyday objects, in nature, and in the artwork of others.
      Teach your child how to use art materials. Let him experiment with the materials before he tries to create a finished product.
      Explain to your child the value of planning ahead. Gathering materials, setting up a work area, and possibly sketching out some preliminary ideas can help a child learn to focus on what he would like to accomplish.
      Encourage your child when he becomes frustrated. Explain that he will not like everything he creates. Give him the option to take a break and finish later. Assure him that through trial and error, he will learn to express his ideas through art. Read labels on all art materials. Avoid materials that are toxic, produce permanent stains, or might cause allergies.

      Viewing Art With Children
      When visiting a museum or exhibit, let the child set the pace - museums can be tiring. Make the experience fun for both of you. Ask questions that spark the child's interest and help teach him how to view art.

      • What did you notice first about the art piece?
      • What general style is the art?
      • How does the work 'speak' without using words?
      • What do you think the artist wants the audience to see or feel?
      • What part of the work gives you special feelings? What kind of feelings?

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      Requirements for the Astronomy Academics Belt Loop

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      Requirements for the Chess Academics Belt Loop

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      Requirements for the Citizenship Academics Belt Loop

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      Requirements for the Communicating Academics Belt Loop

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      Requirements for the Computers Academics Belt Loop

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      Requirements for the Geography Academics Belt Loop

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      Requirements for the Geology Academics Belt Loop

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      Requirements for the Heritages Academics Belt Loop

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      Requirements for the Language & Culture Academics Belt Loop

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      Requirements for the Map & Compass Academics Belt Loop

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      Requirements for the Mathematics Academics Belt Loop

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      Requirements for the Music Academics Belt Loop

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      Requirements for the Science Academics Belt Loop

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      Requirements for the Weather Academics Belt Loop

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      Requirements for the Wildlife Conservation Academics Belt Loop

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      Requirements for Sports Beltloops & Pins

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      Requirements for the Archery Belt Loop

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      Requirements for the BB Gun Shooting Belt Loop

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      Requirements for the Badminton Belt Loop

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      Requirements for the Baseball Belt Loop

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      Requirements for the Basketball Belt Loop

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      Requirements for the Bicycling Belt Loop

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      Requirements for the Bowling Belt Loop

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      Requirements for the Fishing Belt Loop

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      Requirements for the Flag Football Belt Loop

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      Requirements for the Fitness Belt Loop

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      Requirements for the Golf Belt Loop

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      Requirements for the Gymnastics Belt Loop

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      Requirements for the Ice Skating Belt Loop

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      Requirements for the Marbles Belt Loop

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      Requirements for the Roller Skating Belt Loop

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      Requirements for the Snow Ski & Board Sports Belt Loop

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      Requirements for the Soccer Belt Loop

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      Requirements for the Softball Belt Loop

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      Requirements for the Swimming Belt Loop

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      Requirements for the Table Tennis Belt Loop

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      Requirements for the Tennis Belt Loop

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      Requirements for the Ultimate Belt Loop

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      Requirements for the Volleyball Belt Loop

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      Requirements for World Conservation Award

      The World Conservation Award provides an opportunity for individual Cub Scouts to 'think globally' and 'act locally' to preserve and improve our environment. This program is designed to make youth members aware that all nations are closely related through natural resources and that we are interdependent with our world environment.

      The Cub Scout version of the World Conservation Award can be earned by Wolf, Bear, or Webelos Scouts, but not by Tigers. This award can be earned only once while you are in Cub Scouting (i.e. as either a Wolf, Bear, or Webelos Scout).


      This is considered a 'temporary patch' and should be displayed centered on the right pocket. It can be sewn on or displayed in a plastic patch holder hung from the pocket button.

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      As a Wolf Cub Scout, earn the Cub Scout World Conservation Award by doing the following:

      • Complete achievement #7 - Your Living World
      • Complete all Arrow Points in 2 of the following 3 Electives:
      • #13 - Birds
      • #15 - Grow Something
      • #19 - Fishing
      • Participate in a den or pack conservation project in addition to the above.

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      As a Bear Cub Scout, earn the Cub Scout World Conservation Award by doing the following:

      • Complete achievement #5 - Sharing Your World with Wildlife
      • Complete all requirements in 2 of the following 3 electives:
      • #2 - Weather
      • #12 - Nature Crafts
      • #15 - Water and Soil Conservation
      • Participate in a den or pack conservation project in addition to the above.

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      As a Webelos Scout, earn the Cub Scout World Conservation Award by doing the following:

      • Earn the Forester activity badge.
      • Earn the Naturalist activity badge.
      • Earn the Outdoorsman activity badge.
      • Participate in a den or pack conservation project.

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      Requirements for Outdoor Activity Award

      Cub Scouts at all levels from Tiger to Webelos can earn the Outdoor Activity Award.
      When the award is first earned, the scout receives the pocket flap award, worn on the right pocket flap of his uniform. In each additional year that he earns the award, a wolf track pin is attached to the flap. The Summertime Pack Award pin should be pinned through this patch just like the wolf track pins. Successive years should build on skills and experiences from earlier years, having the scouts participate in more extensive activities.

      Requirements: Scouts at all ranks must attend Cub Scout day camp or Cub Scout/Webelos Scout resident camp in the current program year.

      Tiger Cubs

      • Complete one requirement in Achievement 5, 'Let's Go Outdoors'
      • and complete three of the outdoor activities listed below.

      Wolf Cub Scouts

      • Assemble the 'Six Essentials for Going Outdoors' (Elec. 23b) and discuss their purpose,
      • and complete four of the outdoor activities listed below.

      Bear Cub Scouts

      • Earn the Cub Scout Leave No Trace Award (Bear Elec. 25h)
      • and complete five of the outdoor activities listed below.

      Webelos Scouts

      • Earn the Outdoorsman Activity Badge
      • and complete six of the outdoor activities listed below.

      Outdoor Activities:

      With your den, pack, or family:

      • Participate in a nature hike in your local area. This can be on an organized, marked trail, or just a hike to observe nature in your area.
      • Participate in an outdoor activity such as a picnic or park fun day.
      • Explain the buddy system and tell what to do if lost.
      • Explain the importance of cooperation.
      • Attend a pack overnighter. Be responsible by being prepared for the event.
      • Complete an outdoor service project in your community.
      • Complete a nature/conservation project in your area. This project should involve improving, beautifying, or supporting natural habitats. Discuss how this project helped you to respect nature.
      • Earn the Summertime Pack Award.
      • Participate in a nature observation activity. Describe or illustrate and display your observations at a den or pack meeting.
      • Participate in an outdoor aquatic activity. This can be an organized swim meet or just a den or pack swim.
      • Participate in an outdoor campfire program. Perform in a skit, sing a song, or take part in a ceremony.
      • Participate in an outdoor sporting event.
      • Participate in an outdoor Scout's Own or other worship service.
      • Explore a local city, county, state, or national park. Discuss with your den how a good citizen obeys the park rules.

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